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USO MHF Cobra MK ILet’s face it, credits don’t grow on trees. They have to be earned, although the definition of ‘earned’ varies throughout the Galaxy. Nevertheless, very few people have access to unlimited funds, or anything approaching it. For those people the Cobra MK I was designed. Even its name gives the game away; it’s the cheaper, less-desirable version of the incomparable Cobra MK III, so to turn up in one of these basically announces to everyone that you’re a bit pushed for cash at the moment. Or permanently. Harsh, but true. Why? Because if you could afford a MK III, you’d buy one.Giving credit where credit’s due, the MK I generally available in shipyards throughout the core USO systems is not a bad little ship, especially at the prices some of them go for. The main thrust gives you good speed and acceleration and there’s a reasonable amount of cargo space if you’ve got trading in mind. The standard USO engines gets you between systems at a good clip too.The main thing to watch out for is that you’re not suckered into buying one of the early models, which don’t benefit from the vastly improved plastiglass hull. This critical improvement gave the ship the toughness to survive the rigours of space and its remarkable lightness gives the thrusters far less work to do. If you’re buying a Cobra MK I in an outlying system, make absolutely sure you buy the newer version. The old one is fit only for flying into stars. With the provisos above, the Cobra MK I can give you many a happy space hour. Remember though, it’s only a stepping stone towards the MK III and when you get there, you’ll understand why. However, the USO military shipyards did some remarkable improvements to their models – they are definatly worth a try if you can make it to buy one. Stats: Ship Class: Heavy Fighter Roles: Basic Support, Bombing Weapon Mounts: 6 Armor: 15000 Cargo Space: 25 Max Batteries/Nanobots: 50/50 Shield Classes: Class 1-7 HF Shield Weapon Classes: Class 1-6 Fighter Turret Additional Equipment: Torpedo / Cruise Disruptor, Mine, Counter-Measure, Thruster Included Equipment: HF Cloak, Fighter Turret Strafe / Reverse Speed: 75% Base Power Supply Capacity: 7500 Base Power Supply Regen: 750 Player-Carrier: No Can Dock w/ Player-Carriers: Yes (type /d to dock) Military type vessel including special equipment or abilities. |
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Additional Stats:Price: 81.191.640 Cr.Impulse Speed: 227.49, Engine Capacity: 11.500, Engine Charge Rate: 1.050 Thrust Capacity: 300.000, Thrust Charge Rate: 2.500 Maximum Angular Speed: 2, Time to reach 90 degrees: 0.18, Strafe Force: 20.000 All values above will be altered when using a different engine. |
Places to buy this Ship: | ||
Base | System | Base Owner |
---|---|---|
Battleship Platon | Atlas | United Stars Organization |