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Repair Ship

   

Repair Ship

With the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.

Stats:

Ship Class: Repair
Roles: Repair Support Weapon Mounts: 2
Armor: 15000
Cargo Space: 10
Max Batteries/Nanobots: 50/50
Shield Classes: Class 1-3 HF Shield
Weapon Classes: Class 1-3 Fighter Turret

Additional Equipment: Repair Turret, Integrated Afterburner, Self-Repair (100hp/s)
Included Equipment: Repair Turret, Integrated Afterburner, Self-Repair (100hp/s)
Strafe / Reverse Speed: 25%
Base Power Supply Capacity: 12500
Base Power Supply Regen: 400
Player-Carrier: No
Can Dock w/ Player-Carriers: No



   
   

Additional Stats:

Price: 1.110.060 Cr.
Impulse Speed: 0, Engine Capacity: 12.500, Engine Charge Rate: 400
Thrust Capacity: 1, Thrust Charge Rate: 0
Maximum Angular Speed: 1.2, Time to reach 90 degrees: 0.58, Strafe Force: 6.000

All values above will be altered when using a different engine.



Places to buy this Ship:
 Base   System   Base Owner 
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 San Francisco Depot (P)   California   San Francisco Depot (P) 
 Battleship Miami (P)   Texas   Battleship Miami (P) 
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 Abandoned Prison (P)   Dublin   Abandoned Prison (P) 
 Soyokaze Depot (P)   New Tokyo   Soyokaze Depot (P) 
 Ryu Station (P)   Kyushu   Ryu Station (P) 
 Kyoto Depot (P)   Hokkaido   Kyoto Depot (P) 
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 The Outlander (P)   Omega-3   The Outlander (P) 
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 Communications Nexus (P)   Sigma-17   Communications Nexus (P) 
 Gas Miner Sojo (P)   Sigma-19   Gas Miner Sojo (P) 
 Freeport 13 (P)   Tau-29   Freeport 13 (P) 
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