wiki Home
NavMap & Systems
Bases
Factions
Houses
Vanilla Walkthrough
Ships
Weapons
Equipment
Commodities
Forum Link
recent Updates
All Ships
Trains & Transports
Utility Ships
Battleships
Destroyers, Cruisers & Corvettes
XL Transporters
XL Battleships & Carriers
Gunboats
Freighters
Very Heavy Fighters
Heavy Fighters
Light Fighters
39 pilotable Stations are not yet listed.
Repair ShipWith the hazards of business, commerce, expansion, and exploration, ships sustain damage. These units are part of the damage control team.Stats: Ship Class: Repair Roles: Repair Support Weapon Mounts: 2 Armor: 15000 Cargo Space: 10 Max Batteries/Nanobots: 50/50 Shield Classes: Class 1-3 HF Shield Weapon Classes: Class 1-3 Fighter Turret Additional Equipment: Repair Turret, Integrated Afterburner, Self-Repair (100hp/s) Included Equipment: Repair Turret, Integrated Afterburner, Self-Repair (100hp/s) Strafe / Reverse Speed: 25% Base Power Supply Capacity: 12500 Base Power Supply Regen: 400 Player-Carrier: No Can Dock w/ Player-Carriers: No |
||
Additional Stats:Price: 1.110.060 Cr.Impulse Speed: 0, Engine Capacity: 12.500, Engine Charge Rate: 400 Thrust Capacity: 1, Thrust Charge Rate: 0 Maximum Angular Speed: 1.2, Time to reach 90 degrees: 0.58, Strafe Force: 6.000 All values above will be altered when using a different engine. |