wiki Home
NavMap & Systems
Bases
Factions
Houses
Vanilla Walkthrough
Ships
Weapons
Equipment
Commodities
Forum Link
recent Updates
Weapon Tech Module II
|
Info:
|
Build Module Weapon Tech II These weapons often use large capacitors to build up a charge which is released when the weapon is fired. A pulsed energy weapon system sometimes use compulsators which store energy using rotational inertia. Weapons which do not use projectiles, such as the stun gun and laser gun, do not need any ammunition other than a power source. Using these weapons will most likely making you smile.