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Shadow of Fear » Styleguide http://shadowoffear.net/portal Shadow of Fear a Freelancer Modification Thu, 12 Feb 2015 21:03:52 +0000 en-US hourly 1 https://wordpress.org/?v=4.3.33 Shadow of Fear Styleguide II http://shadowoffear.net/portal/?p=57 http://shadowoffear.net/portal/?p=57#comments Sun, 04 Nov 2012 23:20:51 +0000 http://sof.zumreden.de/portal/?p=57 Video: Development Stage as showcase.

Focused on the insertation of several new planets, star surfaces, stations and Ships the Shadow of Fear Mod becomes recognizable with this step.

Ready to use Packs as well as unique stations and capital ship designs leaned on the Game Sins of a Solar Empire was implemented successfull. The planets and surfaces followed the way Radiant went while restyling the Freelancer Planets.

While keeping the eyes on an integration of the above named ships, planets was generaly done in the txm format for Freelancer which guarantees performance but is so far a more ambitious way to mod. Nearly all integrated planets was reworked with bump maps to get a more realistic look and feel of the mod. Saying this you should have a close look to the planets.

Digital Anvil must, while writing Freelancer, have planed a six sided planet surface – but did it only in a few examples within vanilla. Needless to say that Shadow of Fear Planets does use all 6 possible sides, so “a planet from behind” will have a different look than from it’s front.

The Station in the video, doesn’t find it’s way into the closed beta yet.

 

 

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