shows the x, y and z axis coordinates of your position.
]]>
shows the servertime and the sheduled server restarts.
]]>
shows the kills and the assigned rank the player has
/kills$ <id>
shows the kills and the assigned rank the <id> has.
Ranks are:
kills |
assigned Rank |
||
0 |
New Player | ||
1 |
Private | ||
5 |
Private 1st Class | ||
10 |
Corporal | ||
20 |
Sergant | ||
30 |
Staff Sergant | ||
40 |
Sergant 1st Class | ||
50 |
Master Sergant | ||
75 |
1st Sergant | ||
100 |
Sergant Major | ||
200 |
Command Sergant Major | ||
500 |
2nd Lieutnant | ||
1.000 |
1st Lieutnant | ||
1.500 |
Captain | ||
2.000 |
Major | ||
2.500 |
Lieutnant Colonel | ||
3.000 |
Colonel | ||
4.000 |
Commander | ||
5.000 |
Brigadier General | ||
6.000 |
Major General | ||
7.000 |
Lieutnant General | ||
8.000 |
Admiral | ||
10.000 |
Lord | ||
20.000 |
Earl | ||
50.000 |
King |
/bountyhunt <charname> <credits> [<minutes>]
/bountyhuntid <id> <credits> [<minutes>]
offers a reward of <credits> for killing <charname> within the next <minutes>
]]>
/bequip displays a list of possible build items and the needed parts to build them.
<n> is the number of the item which is wanted to be build.
/bwep <n>
/bwep displays a list of possible build items and the needed parts to build them.
<n> is the number of the item which is wanted to be build.
Building Upgrades is, due to their strength, not that easy.
First of all, you need the build modules which can only be looted by killing NPC’s
Unassisted Kill Token and Credit Chips will do the rest
Use /bequip and /bwep to get the build list for the icons.[singlepic=437,64,64] |
Quantum-Crystalline Armor Module |
[singlepic=436,64,64] |
Compacted Titanium Armor Module |
[singlepic=439,64,64] |
Power Booster Module |
[singlepic=440,64,64] |
Reactor Power Module |
[singlepic=438,64,64] |
Power Converter Module |
[singlepic=441,64,64] |
Scanner Module |
[singlepic=443,64,64] |
Shield Enhancement I |
[singlepic=444,64,64] |
Shield Enhancement II |
[singlepic=442,64,64] |
Shield Enhancement III |
[singlepic=446,64,64] |
Shield Regenerator Module I |
[singlepic=447,64,64] |
Shield Regenerator Module II |
[singlepic=445,64,64] |
Shield Regenerator Module III |
[singlepic=448,64,64] |
Tractor Module |
[singlepic=449,64,64] |
Weapon Tech Module I |
[singlepic=450,64,64] |
Weapon Tech Module II |
[singlepic=451,64,64] |
Weapon Tech Module III |
[singlepic=452,64,64] |
Weapon Tech Module IV |
[singlepic=453,64,64] |
Weapon Tech Module V |
[singlepic=454,64,64] |
Credit Chip |
[singlepic=455,64,64] |
Unassisted Kill Token |
/wbank let you withdraw credits from the storage
]]><n> is a number shown by /enumcargo <n> is the amount to be stored
/unstore <n> <n>
<n> is a number shown by /enumcargo <n> is the amount to be unstored
/sinfo
shows all the goods in the storage
example:
1) /enumcargo shows the numbers of your equipment in cargohold for example 66 and you have 20 parts of it You are searching a depot and focus it.
2) /store 66 1 is putting this part to the store
3) /sinfo shows what in the depot is and the numbers of the cargo to unstore
4) /unstore 12 1 takes this part out (if the item you wants to unstore has the number 12)
]]>
shows the ping (time between request and answer from client to server) between the server and theclient
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