current Mod version: 2.0 build 8842 RC4
To play Shadow of Fear you need to install a fresh copy of Freelancer.
The vanilla 1.0 installation is good to go (yes, no further patches or updates are needed) and the guaranty for the best mod perfomance. You also need to have a look whether or not your Savegame Directory from another Mod or Freelancer itself is deleted or renamed (\My Documents\My Games\Freelancer) if not, please do so.
Now download the Shadow of Fear Installer (clickme, i am a link).
The current version of Shadow of Fear is displayed in the Main Menu Screen. We are at Version 2.0 Build 8842 RC4.
Needed updates will be rolled out via a pre launched updater or in some cases before you connect to the Multiplayer Server. This means that you need to adjust your firewall settings before you are going to start the Mod. One word of warning may be allowed: do not change any files or your character will be automatically imprisoned upon launch. Thanks in advance.
In case of an update you will experience the game closing after you started it. This situation is followed by a Window which will ask you to update the Game.
After the installation is done Freelancer will be started and you are able to connect to the 24/7 Shadow of Fear Multiplayer Server.
Our Multiplayer Server is good to go, hosted dedicated and used for nothing else but the mod itself, in one of the Top 10 hosting centers of Europe, it provides a perfect ping and Gameplay.
Have much fun!
Your Shadow of Fear Development Team
]]>shows the x, y and z axis coordinates of your position.
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shows the servertime and the sheduled server restarts.
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shows the kills and the assigned rank the player has
/kills$ <id>
shows the kills and the assigned rank the <id> has.
Ranks are:
kills |
assigned Rank |
||
0 |
New Player | ||
1 |
Private | ||
5 |
Private 1st Class | ||
10 |
Corporal | ||
20 |
Sergant | ||
30 |
Staff Sergant | ||
40 |
Sergant 1st Class | ||
50 |
Master Sergant | ||
75 |
1st Sergant | ||
100 |
Sergant Major | ||
200 |
Command Sergant Major | ||
500 |
2nd Lieutnant | ||
1.000 |
1st Lieutnant | ||
1.500 |
Captain | ||
2.000 |
Major | ||
2.500 |
Lieutnant Colonel | ||
3.000 |
Colonel | ||
4.000 |
Commander | ||
5.000 |
Brigadier General | ||
6.000 |
Major General | ||
7.000 |
Lieutnant General | ||
8.000 |
Admiral | ||
10.000 |
Lord | ||
20.000 |
Earl | ||
50.000 |
King |
/bountyhunt <charname> <credits> [<minutes>]
/bountyhuntid <id> <credits> [<minutes>]
offers a reward of <credits> for killing <charname> within the next <minutes>
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/bequip displays a list of possible build items and the needed parts to build them.
<n> is the number of the item which is wanted to be build.
/bwep <n>
/bwep displays a list of possible build items and the needed parts to build them.
<n> is the number of the item which is wanted to be build.
Building Upgrades is, due to their strength, not that easy.
First of all, you need the build modules which can only be looted by killing NPC’s
Unassisted Kill Token and Credit Chips will do the rest
Use /bequip and /bwep to get the build list for the icons.[singlepic=437,64,64] |
Quantum-Crystalline Armor Module |
[singlepic=436,64,64] |
Compacted Titanium Armor Module |
[singlepic=439,64,64] |
Power Booster Module |
[singlepic=440,64,64] |
Reactor Power Module |
[singlepic=438,64,64] |
Power Converter Module |
[singlepic=441,64,64] |
Scanner Module |
[singlepic=443,64,64] |
Shield Enhancement I |
[singlepic=444,64,64] |
Shield Enhancement II |
[singlepic=442,64,64] |
Shield Enhancement III |
[singlepic=446,64,64] |
Shield Regenerator Module I |
[singlepic=447,64,64] |
Shield Regenerator Module II |
[singlepic=445,64,64] |
Shield Regenerator Module III |
[singlepic=448,64,64] |
Tractor Module |
[singlepic=449,64,64] |
Weapon Tech Module I |
[singlepic=450,64,64] |
Weapon Tech Module II |
[singlepic=451,64,64] |
Weapon Tech Module III |
[singlepic=452,64,64] |
Weapon Tech Module IV |
[singlepic=453,64,64] |
Weapon Tech Module V |
[singlepic=454,64,64] |
Credit Chip |
[singlepic=455,64,64] |
Unassisted Kill Token |
/wbank let you withdraw credits from the storage
]]><n> is a number shown by /enumcargo <n> is the amount to be stored
/unstore <n> <n>
<n> is a number shown by /enumcargo <n> is the amount to be unstored
/sinfo
shows all the goods in the storage
example:
1) /enumcargo shows the numbers of your equipment in cargohold for example 66 and you have 20 parts of it You are searching a depot and focus it.
2) /store 66 1 is putting this part to the store
3) /sinfo shows what in the depot is and the numbers of the cargo to unstore
4) /unstore 12 1 takes this part out (if the item you wants to unstore has the number 12)
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shows the ping (time between request and answer from client to server) between the server and theclient
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