Warning: include_once(/var/www/web61/html/shadowoffear.net/portal/wp-content/plugins/exploit-scanner/exploit-scanner.php): failed to open stream: Permission denied in /var/www/web61/html/shadowoffear.net/portal/wp-settings.php on line 215

Warning: include_once(): Failed opening '/var/www/web61/html/shadowoffear.net/portal/wp-content/plugins/exploit-scanner/exploit-scanner.php' for inclusion (include_path='.:/opt/php/5.4.45/share/pear:/usr/share/pear') in /var/www/web61/html/shadowoffear.net/portal/wp-settings.php on line 215

Warning: Cannot modify header information - headers already sent by (output started at /var/www/web61/html/shadowoffear.net/portal/wp-settings.php:215) in /var/www/web61/html/shadowoffear.net/portal/wp-includes/feed-rss2-comments.php on line 8
Comments on: Alien Communications Hub http://shadowoffear.net/portal/?p=353 Shadow of Fear a Freelancer Modification Tue, 02 Feb 2016 16:18:43 +0000 hourly 1 https://wordpress.org/?v=4.3.33 By: Daywalker http://shadowoffear.net/portal/?p=353#comment-243 Sat, 13 Apr 2013 19:06:47 +0000 http://sof.zumreden.de/portal/?p=353#comment-243 probably, sometimes – but their are still enough talented Freelancer modders outside – we do what we can and keep being modest.

Our work is based on the work of many other modders. Visit our credit page to get a feeling how many ppl was more or less involved.

]]>
By: world of warcraft gold http://shadowoffear.net/portal/?p=353#comment-216 Wed, 10 Apr 2013 03:44:08 +0000 http://sof.zumreden.de/portal/?p=353#comment-216 Sometimes you mightTryTo Beast masterTalent

]]>
By: Daywalker http://shadowoffear.net/portal/?p=353#comment-127 Wed, 27 Feb 2013 14:54:47 +0000 http://sof.zumreden.de/portal/?p=353#comment-127 Yeah the beams are not supposed to do that, but they do now 😉

The small beams are connected to the Antennas and working in an extension of them (technically and mod related) – the direction was choosen on purpose.

Storysided the Hub itself is collecting energy from the three Suns of Maia.

The effects are high at this place but we still have 60-90 fps with fighting alien and uso ships, with maxed out lights and ship internal effects, around and ofc. dependend on the client sided used Hardware.

I myself was unsure whether or not it will work proper but it does especially after the new rendering updates the old engine can do much more than before.

Maia is not online yet but will be soon after a few other fixes of our ship maintenance officer :) (kidding, the shiparch.ini need a few fixes before we are going to release a new DeV Update).

]]>
By: Daywalker http://shadowoffear.net/portal/?p=353#comment-126 Wed, 27 Feb 2013 09:51:38 +0000 http://sof.zumreden.de/portal/?p=353#comment-126 It’s required to use a valid eMail Adress for posting comments. This is a portal, we are happy for every comment being made, but we want to keep it serious.

Every comment have to be approved and will be, as long as it is a serious attempt.

Hope you understand, in fact nobody must hide in the Shadows or Fear something as long as you comment openly and use the netiquette for your comments.

http://en.wikipedia.org/wiki/Etiquette_%28technology%29#Netiquette

please comment again.

]]>
By: Michael http://shadowoffear.net/portal/?p=353#comment-125 Tue, 26 Feb 2013 22:16:11 +0000 http://sof.zumreden.de/portal/?p=353#comment-125 The beams are not supposed to asymetrically break like that, maybe too many effects at once ?

]]>